# WriteSerializedFile(string, WriteParameters)

> Writes objects to a serialized file on disk.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Build.Content](/engine/6000.6/script-reference/unityeditor/build/content.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static WriteResult WriteSerializedFile(string outputFolder, WriteParameters parameters)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): **** (\[WriteParameters]\(/engine/6000.6/script-reference/unityeditor/build/content/writeparameters)):&#x20;

### Returns

| Type                                                                                    | Description |
| --------------------------------------------------------------------------------------- | ----------- |
| [WriteResult](/engine/6000.6/script-reference/unityeditor/build/content/writeresult.md) |             |

### Remarks

Internal use only. See note on [ContentBuildInterface](/engine/6000.6/script-reference/unityeditor/build/content/contentbuildinterface.md).
