# TryGetBuildSummaryForOutputPath(string, out BuildReportSummary)

> Attempts to get the build summary for the most recent build that was made to a specific output path.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Build](/engine/6000.6/script-reference/unityeditor/build.md)
* **Assembly:** UnityEditor.CoreModule

## TryGetBuildSummaryForOutputPath(string, BuildReportSummary)

```csharp
public static bool TryGetBuildSummaryForOutputPath(string buildOutputPath, out BuildReportSummary buildSummary)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The build output path to search for.**** (\[BuildReportSummary]\(/engine/6000.6/script-reference/unityeditor/build/buildreportsummary)): When this method returns, contains the build summary if found.

### Returns

| Type                                                          | Description                                                                    |
| ------------------------------------------------------------- | ------------------------------------------------------------------------------ |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | `true` if a build with the specified output path was found; otherwise `false`. |
