# OnPostprocessAnimation(GameObject, AnimationClip)

> This function is called when an AnimationClip has finished importing.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)

## OnPostprocessAnimation()

```csharp
public void OnPostprocessAnimation(GameObject gameObject, AnimationClip animationClip)
```

### Parameters

**** (\[GameObject]\(/engine/6000.6/script-reference/unityengine/gameobject)): **** (\[AnimationClip]\(/engine/6000.6/script-reference/unityengine/animationclip)):&#x20;

### Remarks

This function is called for every AnimationClip in an imported asset file. This lets you modify the imported AnimationClip before it is written to disk.
