# ExportPackageParameters

> A list of parameters for the export operation.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEditor.AssetPackage](/engine/6000.6/script-reference/unityeditor/assetpackage.md)
* **Assembly:** UnityEditor.CoreModule

## ExportPackageParameters(string\[], string, string, ExportPackageOptions)

A list of parameters for the export operation.

```csharp
public ExportPackageParameters(string[] assetPathNames, string fileName, string ownerOrgId = "", ExportPackageOptions flags = ExportPackageOptions.Default)
```

### Parameters

**** (\[string\[]]\(https\://learn.microsoft.com/dotnet/api/system.string)): The paths of the assets to include in the export.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The output file name for the exported package.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The ID of the organization that owns the package.**** (\[ExportPackageOptions]\(/engine/6000.6/script-reference/unityeditor/exportpackageoptions)): Options for how Unity exports a package.

### Remarks

To export a signed package, make sure the `OwnerOrgId` string isn't empty. For more information, refer to [Identify the organization ID](https://docs.unity.com/en-us/cloud/organizations/identify-organization-id.md).

## ExportPackageParameters(string, string, string, ExportPackageOptions)

A list of parameters for the export operation.

```csharp
public ExportPackageParameters(string assetPathName, string fileName, string ownerOrgId = "", ExportPackageOptions flags = ExportPackageOptions.Default)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The path of an asset to export.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The output file name for the exported package.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The ID of the organization that owns the package.**** (\[ExportPackageOptions]\(/engine/6000.6/script-reference/unityeditor/exportpackageoptions)): Options for how Unity exports a package.

### Remarks

To export a signed package, make sure the `OwnerOrgId` string isn't empty. For more information, refer to [Identify the organization ID](https://docs.unity.com/en-us/cloud/organizations/identify-organization-id.md).
