# SourceAssetIdentifier

> Constructs a SourceAssetIdentifier.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

## SourceAssetIdentifier(Object)

Constructs a SourceAssetIdentifier.

```csharp
public SourceAssetIdentifier(Object asset)
```

### Parameters

**** (\[Object]\(/engine/6000.6/script-reference/unityengine/object)): The the sub-asset embedded in the imported Asset.

## SourceAssetIdentifier(Type, string)

Constructs a SourceAssetIdentifier.

```csharp
public SourceAssetIdentifier(Type type, string name)
```

### Parameters

**** (\[Type]\(https\://learn.microsoft.com/dotnet/api/system.type)): The type of the sub-asset embedded in the imported Asset.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The name of the sub-asset embedded in the imported Asset.
