# Dispose

> Disposes of AssetEditingScope. Equivalent to calling AssetDatabase.StopAssetEditing ().

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

## Dispose()

Disposes of AssetEditingScope. Equivalent to calling [AssetDatabase.StopAssetEditing](/engine/6000.6/script-reference/unityeditor/assetdatabase/stopassetediting.md)().

```csharp
public void Dispose()
```

## Dispose(bool)

Disposes of AssetEditingScope. Equivalent to calling [AssetDatabase.StopAssetEditing](/engine/6000.6/script-reference/unityeditor/assetdatabase/stopassetediting.md)().

```csharp
protected virtual void Dispose(bool disposing)
```

### Parameters

**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)):&#x20;
