# AddRange<T>(ref T[], T[])

> Appends items to the end of array.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

## AddRange\<T>(\`\<>\[], \`\<>\[])

```csharp
public static void AddRange<T>(ref T[] array, T[] items)
```

### Parameters

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