# minThreshold

> Sets the minimum threshold that will be used by the ChildMotion. Only used when useAutomaticThresholds is true.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Animations](/engine/6000.6/script-reference/unityeditor/animations.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public float minThreshold { get; set; }
```
