# StartAnimationMode

> Starts the Animation mode.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

## StartAnimationMode()

Starts the Animation mode.

```csharp
public static void StartAnimationMode()
```

### Remarks

When in Animation mode, the Editor is drawn with special color overlay. This indicates that animations are playing.

## StartAnimationMode(AnimationModeDriver)

Starts the Animation mode.

```csharp
public static void StartAnimationMode(AnimationModeDriver driver)
```

### Parameters

**** (\[AnimationModeDriver]\(/engine/6000.6/script-reference/unityeditor/animationmodedriver)): Specify an [AnimationModeDriver](/engine/6000.6/script-reference/unityeditor/animationmodedriver.md) object to lock the [AnimationMode](/engine/6000.6/script-reference/unityeditor/animationmode.md) to a driver.

### Remarks

When in Animation mode, the Editor is drawn with special color overlay. This indicates that animations are playing.
