# BeginAnimating(T, T)

> Begin an animation moving from the start value to the target value.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.AnimatedValues](/engine/6000.6/script-reference/unityeditor/animatedvalues.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
protected void BeginAnimating(T newTarget, T newStart)
```

### Parameters

**** (T): Target value.**** (T): Start value.
