# GetValue()

> Type specific implementation of BaseAnimValue<T>.GetValue().

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.AnimatedValues](/engine/6000.6/script-reference/unityeditor/animatedvalues.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
protected override float GetValue()
```

### Returns

| Type                                                          | Description    |
| ------------------------------------------------------------- | -------------- |
| [float](https://learn.microsoft.com/dotnet/api/system.single) | Current Value. |
