# NavMeshEditorHelpers

> NavMesh utility functionality effective only in the Editor.

## Definition

* **Type:** Class
* **Namespace:** [UnityEditor.AI](/engine/6000.6/script-reference/unityeditor/ai.md)
* **Assembly:** UnityEditor.AIModule

```csharp
public static class NavMeshEditorHelpers
```

## Static Methods

| Method                                                                                                                | Description                                                                                                  |
| --------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------ |
| [CollectSourcesInStage](/engine/6000.6/script-reference/unityeditor/ai/navmesheditorhelpers/collectsourcesinstage.md) | Collects renderers or physics colliders, and terrains within a volume.                                       |
| [DrawBuildDebug](/engine/6000.6/script-reference/unityeditor/ai/navmesheditorhelpers/drawbuilddebug.md)               | Displays in the Editor the precise intermediate data used during the build process of the specified NavMesh. |
