# DisplayBaseDeveloperSettings()

> Displays the base developer settings. Requires DisplayBaseSettingsBegin() to be called before and DisplayBaseSettingsEnd() after as serialization is not taken care of.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.AdaptivePerformance.Editor](/engine/6000.6/script-reference/unityeditor/adaptiveperformance/editor.md)
* **Assembly:** UnityEditor.AdaptivePerformanceModule

```csharp
public void DisplayBaseDeveloperSettings()
```
