# VectorUtils.TextureAtlas

> A struct to hold packed atlas entries.

## Definition

* **Type:** Class
* **Namespace:** [Unity.VectorGraphics](/engine/6000.6/script-reference/unity/vectorgraphics.md)
* **Assembly:** UnityEngine.VectorGraphicsModule

```csharp
public class VectorUtils.TextureAtlas
```

## Properties

| Property                                                                                            | Description        |
| --------------------------------------------------------------------------------------------------- | ------------------ |
| [Entries](/engine/6000.6/script-reference/unity/vectorgraphics/vectorutils/textureatlas/entries.md) | The atlas entries. |
| [Texture](/engine/6000.6/script-reference/unity/vectorgraphics/vectorutils/textureatlas/texture.md) | The texture atlas. |
