# VectorUtils.PackRectItem

> Struct to hold a texture atlas location.

## Definition

* **Type:** Struct
* **Namespace:** [Unity.VectorGraphics](/engine/6000.6/script-reference/unity/vectorgraphics.md)
* **Assembly:** UnityEngine.VectorGraphicsModule

```csharp
public struct VectorUtils.PackRectItem
```

## Fields

| Value                                                                                                 | Description                                       |
| ----------------------------------------------------------------------------------------------------- | ------------------------------------------------- |
| [Fill](/engine/6000.6/script-reference/unity/vectorgraphics/vectorutils/packrectitem/fill.md)         | The fill associated with this entry, may be null. |
| [Position](/engine/6000.6/script-reference/unity/vectorgraphics/vectorutils/packrectitem/position.md) | The position of the entry inside the atlas.       |
| [Rotated](/engine/6000.6/script-reference/unity/vectorgraphics/vectorutils/packrectitem/rotated.md)   | True if the entry is rotated by 90 degrees.       |
| [Size](/engine/6000.6/script-reference/unity/vectorgraphics/vectorutils/packrectitem/size.md)         | The size of the entry inside the atlas.           |
