# BezierSegmentToPath(BezierSegment)

> Convert a segments into a path.

## Definition

* **Type:** Method
* **Namespace:** [Unity.VectorGraphics](/engine/6000.6/script-reference/unity/vectorgraphics.md)
* **Assembly:** UnityEngine.VectorGraphicsModule

```csharp
public static BezierPathSegment[] BezierSegmentToPath(BezierSegment segment)
```

### Parameters

**** (\[BezierSegment]\(/engine/6000.6/script-reference/unity/vectorgraphics/beziersegment)): The BezierSegment

### Returns

| Type                                                                                               | Description                   |
| -------------------------------------------------------------------------------------------------- | ----------------------------- |
| [BezierPathSegment\[\]](/engine/6000.6/script-reference/unity/vectorgraphics/bezierpathsegment.md) | An array of two path segments |

### Remarks

The second path segment will hold the ending position of the curve.
