# Addressing

> The adressing mode (wrap, clamp or mirror) of this fill.

## Definition

* **Type:** Property
* **Namespace:** [Unity.VectorGraphics](/engine/6000.6/script-reference/unity/vectorgraphics.md)
* **Assembly:** UnityEngine.VectorGraphicsModule

```csharp
public AddressMode Addressing { get; set; }
```
