# TessellationMode

> An enum describing how the SVG file will be tessellated.

## Definition

* **Type:** Enum
* **Namespace:** [Unity.VectorGraphics.Editor](/engine/6000.6/script-reference/unity/vectorgraphics/editor.md)
* **Assembly:** UnityEditor

```csharp
public enum TessellationMode
```

## Fields

| Value                                                                                                                              | Description                                                                                                                  |
| ---------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------- |
| [AntialiasedArcEncodings](/engine/6000.6/script-reference/unity/vectorgraphics/editor/tessellationmode/antialiasedarcencodings.md) | The tessellation will be done antialiased the arc encodings.                                                                 |
| [Triangulation](/engine/6000.6/script-reference/unity/vectorgraphics/editor/tessellationmode/triangulation.md)                     | The tessellation will be done using simple triangulation. Antialiasing has to be achieved using other methods, such as MSAA. |
