# Closed

> A boolean indicating if the contour should be closed.

## Definition

* **Type:** Property
* **Namespace:** [Unity.VectorGraphics](/engine/6000.6/script-reference/unity/vectorgraphics.md)
* **Assembly:** UnityEngine.VectorGraphicsModule

```csharp
public bool Closed { readonly get; set; }
```

### Remarks

When set to true, closed path will connect the last path segment to the first path segment, by using the last path segment's P1 and P2 as control points.
