# transformTweenMode

> Controls if and how Transform tweens are calculated and/or written. Transform tweening is where bodies that have their _transformObject set, write to the Transform each frame depending on the specific body PhysicsBody.TransformWriteMode set. Regardless of this setting, Transform tweening is never used if the _simulationType is PhysicsWorld.SimulationType.Update or _transformWriteMode is PhysicsWorld.TransformWriteMode.Off.

## Definition

* **Type:** Property
* **Namespace:** [Unity.U2D.Physics](/engine/6000.6/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
public PhysicsWorld.TransformTweenMode transformTweenMode { get; set; }
```
