# forceThreshold

> The force threshold beyond which a joint event will be produced.

## Definition

* **Type:** Property
* **Namespace:** [Unity.U2D.Physics](/engine/6000.6/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
public float forceThreshold { readonly get; set; }
```
