# GetProxyAABB(ProxyHandle)

> Set the proxy physics AABB.

## Definition

* **Type:** Method
* **Namespace:** [Unity.U2D.Physics](/engine/6000.6/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
public PhysicsAABB GetProxyAABB(PhysicsSpace.ProxyHandle proxyHandle)
```

### Parameters

**** (\[ProxyHandle]\(/engine/6000.6/script-reference/unity/u2d/physics/physicsspace/proxyhandle)): The proxy to get.

### Returns

| Type                                                                            | Description             |
| ------------------------------------------------------------------------------- | ----------------------- |
| [PhysicsAABB](/engine/6000.6/script-reference/unity/u2d/physics/physicsaabb.md) | The proxy physics AABB. |
