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Unity Engine


FromTo(Vector2, Vector2)

Calculate a Cast-Ray given two positions.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Method
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public static PhysicsQuery.CastRayInput FromTo(Vector2 from, Vector2 to)

Parameters

The position the ray starts.

The position the ray ends.

Returns

Type

Description

CastRayInput