# disableSimulation

> Controls the simulation of any PhysicsWorld temporarily removing simulation overhead. When true, no automatic simulation will occur. When false, normal operation occurs with automatic simulation.

## Definition

* **Type:** Property
* **Namespace:** [Unity.U2D.Physics](/engine/6000.6/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
public bool disableSimulation { get; set; }
```
