# physicsTransform

> The physics transform to be used during the lifetime of the tween. When the _transformWriteMode is PhysicsBody.TransformWriteMode.Interpolate, this defines the target pose to move to. When the _transformWriteMode is PhysicsBody.TransformWriteMode.Extrapolate, this defines the source pose to move from.

## Definition

* **Type:** Property
* **Namespace:** [Unity.U2D.Physics](/engine/6000.6/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
public PhysicsTransform physicsTransform { readonly get; set; }
```
