Extrapolate
The pose extrapolated from the current body pose to a future pose based upon the current linear/angular velocities will be written to the Transform. The transform pose is essentially predictive.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Field
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
Extrapolate = 2