density
The fluid density, used to compute the Archimedean buoyancy force per submerged unit area. Clamped to a lower bound of Mathf.Epsilon.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public float density { readonly get; set; }