# Normalize()

> Normalize the AABB ensuring that _lowerBound is lower than or equal to _upperBound.

## Definition

* **Type:** Method
* **Namespace:** [Unity.U2D.Physics](/engine/6000.6/script-reference/unity/u2d/physics.md)
* **Assembly:** UnityEngine.PhysicsCore2DModule

```csharp
public void Normalize()
```
