# FromName(string)

> Returns a new PropertyPath from the provided name.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Properties](/engine/6000.6/script-reference/unity/properties.md)
* **Assembly:** UnityEngine.PropertiesModule

```csharp
public static PropertyPath FromName(string name)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The name of the [PropertyPathPart](/engine/6000.6/script-reference/unity/properties/propertypathpart.md).

### Returns

| Type                                                                             | Description                                                                            |
| -------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------- |
| [PropertyPath](/engine/6000.6/script-reference/unity/properties/propertypath.md) | A new [PropertyPath](/engine/6000.6/script-reference/unity/properties/propertypath.md) |
