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Unity Engine


SetCustomComponents(Dictionary<Type, MultiplayerRoleFlags>)

Sets the list of custom components that are automatically selected for the entire project.
Read time 1 minuteLast updated 13 days ago

Definition

public static void SetCustomComponents(Dictionary<Type, MultiplayerRoleFlags> customComponents)

Parameters

A Dictionary where the key is the component Type and the value is the MultiplayerRoleFlags.