# operator >>(uint4x3, int)

> Returns the result of a componentwise right shift operation on a uint4x3 matrix by a number of bits specified by a single int.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Mathematics](/engine/6000.6/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

```csharp
public static uint4x3 operator >>(uint4x3 x, int n)
```

### Parameters

**** (\[uint4x3]\(/engine/6000.6/script-reference/unity/mathematics/uint4x3)): The matrix to right shift.**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): The number of bits to right shift.

### Returns

| Type                                                                    | Description                                  |
| ----------------------------------------------------------------------- | -------------------------------------------- |
| [uint4x3](/engine/6000.6/script-reference/unity/mathematics/uint4x3.md) | The result of the componentwise right shift. |
