# explicit operator uint4x2

> Explicitly converts a single bool value to a uint4x2 matrix by converting it to uint and assigning it to every component.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Mathematics](/engine/6000.6/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## explicit operator uint4x2(uint4x)

Explicitly converts a single bool value to a uint4x2 matrix by converting it to uint and assigning it to every component.

```csharp
public static explicit operator uint4x2(bool v)
```

### Parameters

**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): bool to convert to uint4x2

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x2](/engine/6000.6/script-reference/unity/mathematics/uint4x2.md) | Converted value. |

## explicit operator uint4x2(uint4x)

Explicitly converts a bool4x2 matrix to a uint4x2 matrix by componentwise conversion.

```csharp
public static explicit operator uint4x2(bool4x2 v)
```

### Parameters

**** (\[bool4x2]\(/engine/6000.6/script-reference/unity/mathematics/bool4x2)): bool4x2 to convert to uint4x2

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x2](/engine/6000.6/script-reference/unity/mathematics/uint4x2.md) | Converted value. |

## explicit operator uint4x2(uint4x)

Explicitly converts a single int value to a uint4x2 matrix by converting it to uint and assigning it to every component.

```csharp
public static explicit operator uint4x2(int v)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): int to convert to uint4x2

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x2](/engine/6000.6/script-reference/unity/mathematics/uint4x2.md) | Converted value. |

## explicit operator uint4x2(uint4x)

Explicitly converts a int4x2 matrix to a uint4x2 matrix by componentwise conversion.

```csharp
public static explicit operator uint4x2(int4x2 v)
```

### Parameters

**** (\[int4x2]\(/engine/6000.6/script-reference/unity/mathematics/int4x2)): int4x2 to convert to uint4x2

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x2](/engine/6000.6/script-reference/unity/mathematics/uint4x2.md) | Converted value. |

## explicit operator uint4x2(uint4x)

Explicitly converts a single float value to a uint4x2 matrix by converting it to uint and assigning it to every component.

```csharp
public static explicit operator uint4x2(float v)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): float to convert to uint4x2

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x2](/engine/6000.6/script-reference/unity/mathematics/uint4x2.md) | Converted value. |

## explicit operator uint4x2(uint4x)

Explicitly converts a float4x2 matrix to a uint4x2 matrix by componentwise conversion.

```csharp
public static explicit operator uint4x2(float4x2 v)
```

### Parameters

**** (\[float4x2]\(/engine/6000.6/script-reference/unity/mathematics/float4x2)): float4x2 to convert to uint4x2

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x2](/engine/6000.6/script-reference/unity/mathematics/uint4x2.md) | Converted value. |

## explicit operator uint4x2(uint4x)

Explicitly converts a single double value to a uint4x2 matrix by converting it to uint and assigning it to every component.

```csharp
public static explicit operator uint4x2(double v)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): double to convert to uint4x2

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x2](/engine/6000.6/script-reference/unity/mathematics/uint4x2.md) | Converted value. |

## explicit operator uint4x2(uint4x)

Explicitly converts a double4x2 matrix to a uint4x2 matrix by componentwise conversion.

```csharp
public static explicit operator uint4x2(double4x2 v)
```

### Parameters

**** (\[double4x2]\(/engine/6000.6/script-reference/unity/mathematics/double4x2)): double4x2 to convert to uint4x2

### Returns

| Type                                                                    | Description      |
| ----------------------------------------------------------------------- | ---------------- |
| [uint4x2](/engine/6000.6/script-reference/unity/mathematics/uint4x2.md) | Converted value. |
