# floor

> Returns the result of rounding a float value down to the nearest integral value less or equal to the original value.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Mathematics](/engine/6000.6/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## floor(float)

Returns the result of rounding a float value down to the nearest integral value less or equal to the original value.

```csharp
public static float floor(float x)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): Input value.

### Returns

| Type                                                          | Description                                            |
| ------------------------------------------------------------- | ------------------------------------------------------ |
| [float](https://learn.microsoft.com/dotnet/api/system.single) | The round down to nearest integral value of the input. |

## floor(float2)

Returns the result of rounding each component of a float2 vector value down to the nearest value less or equal to the original value.

```csharp
public static float2 floor(float2 x)
```

### Parameters

**** (\[float2]\(/engine/6000.6/script-reference/unity/mathematics/float2)): Input value.

### Returns

| Type                                                                  | Description                                                          |
| --------------------------------------------------------------------- | -------------------------------------------------------------------- |
| [float2](/engine/6000.6/script-reference/unity/mathematics/float2.md) | The componentwise round down to nearest integral value of the input. |

## floor(float3)

Returns the result of rounding each component of a float3 vector value down to the nearest value less or equal to the original value.

```csharp
public static float3 floor(float3 x)
```

### Parameters

**** (\[float3]\(/engine/6000.6/script-reference/unity/mathematics/float3)): Input value.

### Returns

| Type                                                                  | Description                                                          |
| --------------------------------------------------------------------- | -------------------------------------------------------------------- |
| [float3](/engine/6000.6/script-reference/unity/mathematics/float3.md) | The componentwise round down to nearest integral value of the input. |

## floor(float4)

Returns the result of rounding each component of a float4 vector value down to the nearest value less or equal to the original value.

```csharp
public static float4 floor(float4 x)
```

### Parameters

**** (\[float4]\(/engine/6000.6/script-reference/unity/mathematics/float4)): Input value.

### Returns

| Type                                                                  | Description                                                          |
| --------------------------------------------------------------------- | -------------------------------------------------------------------- |
| [float4](/engine/6000.6/script-reference/unity/mathematics/float4.md) | The componentwise round down to nearest integral value of the input. |

## floor(double)

Returns the result of rounding a double value down to the nearest integral value less or equal to the original value.

```csharp
public static double floor(double x)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): Input value.

### Returns

| Type                                                           | Description                                            |
| -------------------------------------------------------------- | ------------------------------------------------------ |
| [double](https://learn.microsoft.com/dotnet/api/system.double) | The round down to nearest integral value of the input. |

## floor(double2)

Returns the result of rounding each component of a double2 vector value down to the nearest value less or equal to the original value.

```csharp
public static double2 floor(double2 x)
```

### Parameters

**** (\[double2]\(/engine/6000.6/script-reference/unity/mathematics/double2)): Input value.

### Returns

| Type                                                                    | Description                                                          |
| ----------------------------------------------------------------------- | -------------------------------------------------------------------- |
| [double2](/engine/6000.6/script-reference/unity/mathematics/double2.md) | The componentwise round down to nearest integral value of the input. |

## floor(double3)

Returns the result of rounding each component of a double3 vector value down to the nearest value less or equal to the original value.

```csharp
public static double3 floor(double3 x)
```

### Parameters

**** (\[double3]\(/engine/6000.6/script-reference/unity/mathematics/double3)): Input value.

### Returns

| Type                                                                    | Description                                                          |
| ----------------------------------------------------------------------- | -------------------------------------------------------------------- |
| [double3](/engine/6000.6/script-reference/unity/mathematics/double3.md) | The componentwise round down to nearest integral value of the input. |

## floor(double4)

Returns the result of rounding each component of a double4 vector value down to the nearest value less or equal to the original value.

```csharp
public static double4 floor(double4 x)
```

### Parameters

**** (\[double4]\(/engine/6000.6/script-reference/unity/mathematics/double4)): Input value.

### Returns

| Type                                                                    | Description                                                          |
| ----------------------------------------------------------------------- | -------------------------------------------------------------------- |
| [double4](/engine/6000.6/script-reference/unity/mathematics/double4.md) | The componentwise round down to nearest integral value of the input. |
