# float2x3

> Returns a float2x3 matrix constructed from three float2 vectors.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Mathematics](/engine/6000.6/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## float2x3(float2, float2, float2)

Returns a float2x3 matrix constructed from three float2 vectors.

```csharp
public static float2x3 float2x3(float2 c0, float2 c1, float2 c2)
```

### Parameters

**** (\[float2]\(/engine/6000.6/script-reference/unity/mathematics/float2)): The matrix column c0 will be set to this value.**** (\[float2]\(/engine/6000.6/script-reference/unity/mathematics/float2)): The matrix column c1 will be set to this value.**** (\[float2]\(/engine/6000.6/script-reference/unity/mathematics/float2)): The matrix column c2 will be set to this value.

### Returns

| Type                                                                      | Description                          |
| ------------------------------------------------------------------------- | ------------------------------------ |
| [float2x3](/engine/6000.6/script-reference/unity/mathematics/float2x3.md) | float2x3 constructed from arguments. |

## float2x3(float, float, float, float, float, float)

Returns a float2x3 matrix constructed from from 6 float values given in row-major order.

```csharp
public static float2x3 float2x3(float m00, float m01, float m02, float m10, float m11, float m12)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The matrix at row 0, column 0 will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The matrix at row 0, column 1 will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The matrix at row 0, column 2 will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The matrix at row 1, column 0 will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The matrix at row 1, column 1 will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The matrix at row 1, column 2 will be set to this value.

### Returns

| Type                                                                      | Description                          |
| ------------------------------------------------------------------------- | ------------------------------------ |
| [float2x3](/engine/6000.6/script-reference/unity/mathematics/float2x3.md) | float2x3 constructed from arguments. |

## float2x3(float)

Returns a float2x3 matrix constructed from a single float value by assigning it to every component.

```csharp
public static float2x3 float2x3(float v)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): float to convert to float2x3

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float2x3](/engine/6000.6/script-reference/unity/mathematics/float2x3.md) | Converted value. |

## float2x3(bool)

Returns a float2x3 matrix constructed from a single bool value by converting it to float and assigning it to every component.

```csharp
public static float2x3 float2x3(bool v)
```

### Parameters

**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): bool to convert to float2x3

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float2x3](/engine/6000.6/script-reference/unity/mathematics/float2x3.md) | Converted value. |

## float2x3(bool2x3)

Return a float2x3 matrix constructed from a bool2x3 matrix by componentwise conversion.

```csharp
public static float2x3 float2x3(bool2x3 v)
```

### Parameters

**** (\[bool2x3]\(/engine/6000.6/script-reference/unity/mathematics/bool2x3)): bool2x3 to convert to float2x3

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float2x3](/engine/6000.6/script-reference/unity/mathematics/float2x3.md) | Converted value. |

## float2x3(int)

Returns a float2x3 matrix constructed from a single int value by converting it to float and assigning it to every component.

```csharp
public static float2x3 float2x3(int v)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): int to convert to float2x3

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float2x3](/engine/6000.6/script-reference/unity/mathematics/float2x3.md) | Converted value. |

## float2x3(int2x3)

Return a float2x3 matrix constructed from a int2x3 matrix by componentwise conversion.

```csharp
public static float2x3 float2x3(int2x3 v)
```

### Parameters

**** (\[int2x3]\(/engine/6000.6/script-reference/unity/mathematics/int2x3)): int2x3 to convert to float2x3

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float2x3](/engine/6000.6/script-reference/unity/mathematics/float2x3.md) | Converted value. |

## float2x3(uint)

Returns a float2x3 matrix constructed from a single uint value by converting it to float and assigning it to every component.

```csharp
public static float2x3 float2x3(uint v)
```

### Parameters

**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): uint to convert to float2x3

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float2x3](/engine/6000.6/script-reference/unity/mathematics/float2x3.md) | Converted value. |

## float2x3(uint2x3)

Return a float2x3 matrix constructed from a uint2x3 matrix by componentwise conversion.

```csharp
public static float2x3 float2x3(uint2x3 v)
```

### Parameters

**** (\[uint2x3]\(/engine/6000.6/script-reference/unity/mathematics/uint2x3)): uint2x3 to convert to float2x3

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float2x3](/engine/6000.6/script-reference/unity/mathematics/float2x3.md) | Converted value. |

## float2x3(double)

Returns a float2x3 matrix constructed from a single double value by converting it to float and assigning it to every component.

```csharp
public static float2x3 float2x3(double v)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): double to convert to float2x3

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float2x3](/engine/6000.6/script-reference/unity/mathematics/float2x3.md) | Converted value. |

## float2x3(double2x3)

Return a float2x3 matrix constructed from a double2x3 matrix by componentwise conversion.

```csharp
public static float2x3 float2x3(double2x3 v)
```

### Parameters

**** (\[double2x3]\(/engine/6000.6/script-reference/unity/mathematics/double2x3)): double2x3 to convert to float2x3

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float2x3](/engine/6000.6/script-reference/unity/mathematics/float2x3.md) | Converted value. |
