# implicit operator float4x4

> Implicitly converts a single float value to a float4x4 matrix by assigning it to every component.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Mathematics](/engine/6000.6/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## implicit operator float4x4(float4x)

Implicitly converts a single float value to a float4x4 matrix by assigning it to every component.

```csharp
public static implicit operator float4x4(float v)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): float to convert to float4x4

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float4x4](/engine/6000.6/script-reference/unity/mathematics/float4x4.md) | Converted value. |

## implicit operator float4x4(float4x)

Implicitly converts a single int value to a float4x4 matrix by converting it to float and assigning it to every component.

```csharp
public static implicit operator float4x4(int v)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): int to convert to float4x4

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float4x4](/engine/6000.6/script-reference/unity/mathematics/float4x4.md) | Converted value. |

## implicit operator float4x4(float4x)

Implicitly converts a int4x4 matrix to a float4x4 matrix by componentwise conversion.

```csharp
public static implicit operator float4x4(int4x4 v)
```

### Parameters

**** (\[int4x4]\(/engine/6000.6/script-reference/unity/mathematics/int4x4)): int4x4 to convert to float4x4

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float4x4](/engine/6000.6/script-reference/unity/mathematics/float4x4.md) | Converted value. |

## implicit operator float4x4(float4x)

Implicitly converts a single uint value to a float4x4 matrix by converting it to float and assigning it to every component.

```csharp
public static implicit operator float4x4(uint v)
```

### Parameters

**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): uint to convert to float4x4

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float4x4](/engine/6000.6/script-reference/unity/mathematics/float4x4.md) | Converted value. |

## implicit operator float4x4(float4x)

Implicitly converts a uint4x4 matrix to a float4x4 matrix by componentwise conversion.

```csharp
public static implicit operator float4x4(uint4x4 v)
```

### Parameters

**** (\[uint4x4]\(/engine/6000.6/script-reference/unity/mathematics/uint4x4)): uint4x4 to convert to float4x4

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float4x4](/engine/6000.6/script-reference/unity/mathematics/float4x4.md) | Converted value. |
