# implicit operator float4x3

> Implicitly converts a single float value to a float4x3 matrix by assigning it to every component.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Mathematics](/engine/6000.6/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## implicit operator float4x3(float4x)

Implicitly converts a single float value to a float4x3 matrix by assigning it to every component.

```csharp
public static implicit operator float4x3(float v)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): float to convert to float4x3

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float4x3](/engine/6000.6/script-reference/unity/mathematics/float4x3.md) | Converted value. |

## implicit operator float4x3(float4x)

Implicitly converts a single int value to a float4x3 matrix by converting it to float and assigning it to every component.

```csharp
public static implicit operator float4x3(int v)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): int to convert to float4x3

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float4x3](/engine/6000.6/script-reference/unity/mathematics/float4x3.md) | Converted value. |

## implicit operator float4x3(float4x)

Implicitly converts a int4x3 matrix to a float4x3 matrix by componentwise conversion.

```csharp
public static implicit operator float4x3(int4x3 v)
```

### Parameters

**** (\[int4x3]\(/engine/6000.6/script-reference/unity/mathematics/int4x3)): int4x3 to convert to float4x3

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float4x3](/engine/6000.6/script-reference/unity/mathematics/float4x3.md) | Converted value. |

## implicit operator float4x3(float4x)

Implicitly converts a single uint value to a float4x3 matrix by converting it to float and assigning it to every component.

```csharp
public static implicit operator float4x3(uint v)
```

### Parameters

**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): uint to convert to float4x3

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float4x3](/engine/6000.6/script-reference/unity/mathematics/float4x3.md) | Converted value. |

## implicit operator float4x3(float4x)

Implicitly converts a uint4x3 matrix to a float4x3 matrix by componentwise conversion.

```csharp
public static implicit operator float4x3(uint4x3 v)
```

### Parameters

**** (\[uint4x3]\(/engine/6000.6/script-reference/unity/mathematics/uint4x3)): uint4x3 to convert to float4x3

### Returns

| Type                                                                      | Description      |
| ------------------------------------------------------------------------- | ---------------- |
| [float4x3](/engine/6000.6/script-reference/unity/mathematics/float4x3.md) | Converted value. |
