# float3

> Constructs a float3 vector from three float values.

## Definition

* **Type:** Constructor
* **Namespace:** [Unity.Mathematics](/engine/6000.6/script-reference/unity/mathematics.md)
* **Assembly:** UnityEngine.MathematicsModule

## float3(float, float, float)

Constructs a float3 vector from three float values.

```csharp
public float3(float x, float y, float z)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's x component will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's y component will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's z component will be set to this value.

## float3(float, float2)

Constructs a float3 vector from a float value and a float2 vector.

```csharp
public float3(float x, float2 yz)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's x component will be set to this value.**** (\[float2]\(/engine/6000.6/script-reference/unity/mathematics/float2)): The constructed vector's yz components will be set to this value.

## float3(float2, float)

Constructs a float3 vector from a float2 vector and a float value.

```csharp
public float3(float2 xy, float z)
```

### Parameters

**** (\[float2]\(/engine/6000.6/script-reference/unity/mathematics/float2)): The constructed vector's xy components will be set to this value.**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): The constructed vector's z component will be set to this value.

## float3(float3)

Constructs a float3 vector from a float3 vector.

```csharp
public float3(float3 xyz)
```

### Parameters

**** (\[float3]\(/engine/6000.6/script-reference/unity/mathematics/float3)): The constructed vector's xyz components will be set to this value.

## float3(float)

Constructs a float3 vector from a single float value by assigning it to every component.

```csharp
public float3(float v)
```

### Parameters

**** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)): float to convert to float3

## float3(bool)

Constructs a float3 vector from a single bool value by converting it to float and assigning it to every component.

```csharp
public float3(bool v)
```

### Parameters

**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): bool to convert to float3

## float3(bool3)

Constructs a float3 vector from a bool3 vector by componentwise conversion.

```csharp
public float3(bool3 v)
```

### Parameters

**** (\[bool3]\(/engine/6000.6/script-reference/unity/mathematics/bool3)): bool3 to convert to float3

## float3(int)

Constructs a float3 vector from a single int value by converting it to float and assigning it to every component.

```csharp
public float3(int v)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): int to convert to float3

## float3(int3)

Constructs a float3 vector from a int3 vector by componentwise conversion.

```csharp
public float3(int3 v)
```

### Parameters

**** (\[int3]\(/engine/6000.6/script-reference/unity/mathematics/int3)): int3 to convert to float3

## float3(uint)

Constructs a float3 vector from a single uint value by converting it to float and assigning it to every component.

```csharp
public float3(uint v)
```

### Parameters

**** (\[uint]\(https\://learn.microsoft.com/dotnet/api/system.uint32)): uint to convert to float3

## float3(uint3)

Constructs a float3 vector from a uint3 vector by componentwise conversion.

```csharp
public float3(uint3 v)
```

### Parameters

**** (\[uint3]\(/engine/6000.6/script-reference/unity/mathematics/uint3)): uint3 to convert to float3

## float3(half)

Constructs a float3 vector from a single half value by converting it to float and assigning it to every component.

```csharp
public float3(half v)
```

### Parameters

**** (\[half]\(/engine/6000.6/script-reference/unity/mathematics/half)): half to convert to float3

## float3(half3)

Constructs a float3 vector from a half3 vector by componentwise conversion.

```csharp
public float3(half3 v)
```

### Parameters

**** (\[half3]\(/engine/6000.6/script-reference/unity/mathematics/half3)): half3 to convert to float3

## float3(double)

Constructs a float3 vector from a single double value by converting it to float and assigning it to every component.

```csharp
public float3(double v)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): double to convert to float3

## float3(double3)

Constructs a float3 vector from a double3 vector by componentwise conversion.

```csharp
public float3(double3 v)
```

### Parameters

**** (\[double3]\(/engine/6000.6/script-reference/unity/mathematics/double3)): double3 to convert to float3
