# LoadingStatus

> The loading status of a ContentFile.

## Definition

* **Type:** Enum
* **Namespace:** [Unity.Loading](/engine/6000.6/script-reference/unity/loading.md)
* **Assembly:** UnityEngine.ContentLoadModule

```csharp
public enum LoadingStatus
```

## Fields

| Value                                                                                   | Description                                                                                                                                                                                                                                           |
| --------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Completed](/engine/6000.6/script-reference/unity/loading/loadingstatus/completed.md)   | The [ContentFile](/engine/6000.6/script-reference/unity/loading/contentfile.md) has loaded successfully.                                                                                                                                              |
| [Failed](/engine/6000.6/script-reference/unity/loading/loadingstatus/failed.md)         | The [ContentFile](/engine/6000.6/script-reference/unity/loading/contentfile.md) failed to load. Be sure to still call [ContentFile.UnloadAsync](/engine/6000.6/script-reference/unity/loading/contentfile/unloadasync.md) to free internal resources. |
| [InProgress](/engine/6000.6/script-reference/unity/loading/loadingstatus/inprogress.md) | The [ContentFile](/engine/6000.6/script-reference/unity/loading/contentfile.md) is actively loading.                                                                                                                                                  |
