# autoIntegrate

> True if the scene should be automatically integrated after the load completes. If this is set to false, the user must call ContentSceneFile.IntegrateAtEndOfFrame when they are ready to integrate.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Loading](/engine/6000.6/script-reference/unity/loading.md)
* **Assembly:** UnityEngine.ContentLoadModule

```csharp
public bool autoIntegrate { get; set; }
```
