# CurrentBytesRead

> Total number of bytes of the read request read so far.

## Definition

* **Type:** Property
* **Namespace:** [Unity.IO.LowLevel.Unsafe](/engine/6000.6/script-reference/unity/io/lowlevel/unsafe.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public readonly ulong CurrentBytesRead { get; }
```
