# Clamp(DiscreteTime, DiscreteTime, DiscreteTime)

> Clamps the value x into the interval [a, b].

## Definition

* **Type:** Method
* **Namespace:** [Unity.IntegerTime](/engine/6000.6/script-reference/unity/integertime.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static DiscreteTime Clamp(this DiscreteTime x, DiscreteTime a, DiscreteTime b)
```

### Parameters

**** (\[DiscreteTime]\(/engine/6000.6/script-reference/unity/integertime/discretetime)): The input value.**** (\[DiscreteTime]\(/engine/6000.6/script-reference/unity/integertime/discretetime)): The lower bound.**** (\[DiscreteTime]\(/engine/6000.6/script-reference/unity/integertime/discretetime)): The upper bound.

### Returns

| Type                                                                              | Description        |
| --------------------------------------------------------------------------------- | ------------------ |
| [DiscreteTime](/engine/6000.6/script-reference/unity/integertime/discretetime.md) | The clamped value. |
