# operator /

> A time value divided by a floating point amount.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.IntegerTime](/engine/6000.6/script-reference/unity/integertime.md)
* **Assembly:** UnityEngine.CoreModule

## operator /(DiscreteTime, double)

A time value divided by a floating point amount.

```csharp
public static DiscreteTime operator /(DiscreteTime lhs, double s)
```

### Parameters

**** (\[DiscreteTime]\(/engine/6000.6/script-reference/unity/integertime/discretetime)): The left hand side.**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)):&#x20;

### Returns

| Type                                                                              | Description |
| --------------------------------------------------------------------------------- | ----------- |
| [DiscreteTime](/engine/6000.6/script-reference/unity/integertime/discretetime.md) |             |

## operator /(DiscreteTime, long)

A time value divided by a floating point amount.

```csharp
public static DiscreteTime operator /(DiscreteTime lhs, long s)
```

### Parameters

**** (\[DiscreteTime]\(/engine/6000.6/script-reference/unity/integertime/discretetime)): The left hand side.**** (\[long]\(https\://learn.microsoft.com/dotnet/api/system.int64)):&#x20;

### Returns

| Type                                                                              | Description |
| --------------------------------------------------------------------------------- | ----------- |
| [DiscreteTime](/engine/6000.6/script-reference/unity/integertime/discretetime.md) |             |
