# FlagsChanged

> Event that is invoked when flags on hierarchy nodes are changed.

## Definition

* **Type:** Event
* **Namespace:** [Unity.Hierarchy](/engine/6000.6/script-reference/unity/hierarchy.md)
* **Assembly:** UnityEngine.HierarchyCoreModule

```csharp
public event HierarchyViewModel.FlagsChangedEventHandler FlagsChanged
```
