# BeginRename()

> Starts the rename operation on the HierarchyViewItem.Name of this HierarchyViewItem, if the node supports renaming.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Hierarchy](/engine/6000.6/script-reference/unity/hierarchy.md)
* **Assembly:** UnityEngine.HierarchyModule

```csharp
public void BeginRename()
```
