# Strict

> Whether the query is evaluated strictly. This means that if any filters are invalid, then the whole query is invalid.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Hierarchy](/engine/6000.6/script-reference/unity/hierarchy.md)
* **Assembly:** UnityEngine.HierarchyCoreModule

```csharp
public bool Strict { get; set; }
```
