# Remove(in HierarchyNode)

> Removes the value with the specified HierarchyNode from the HierarchyNodeMapUnmanaged<T>.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Hierarchy](/engine/6000.6/script-reference/unity/hierarchy.md)
* **Assembly:** UnityEngine.HierarchyCoreModule

## Remove(HierarchyNode)

```csharp
public bool Remove(in HierarchyNode node)
```

### Parameters

**** (\[HierarchyNode]\(/engine/6000.6/script-reference/unity/hierarchy/hierarchynode)): The hierarchy node.

### Returns

| Type                                                          | Description                                                                                                                              |
| ------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | `true` if the [HierarchyNode](/engine/6000.6/script-reference/unity/hierarchy/hierarchynode.md) is found and removed, `false` otherwise. |
