# GetScene(in HierarchyNode)

> Gets the Scene that corresponds to the specified HierarchyNode.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Hierarchy.Editor](/engine/6000.6/script-reference/unity/hierarchy/editor.md)
* **Assembly:** UnityEditor

## GetScene(HierarchyNode)

```csharp
public Scene GetScene(in HierarchyNode node)
```

### Parameters

**** (\[HierarchyNode]\(/engine/6000.6/script-reference/unity/hierarchy/hierarchynode)): The [HierarchyNode](/engine/6000.6/script-reference/unity/hierarchy/hierarchynode.md) to get the [Scene](/engine/6000.6/script-reference/unityengine/scenemanagement/scene.md) for.

### Returns

| Type                                                                          | Description                                                                                                                                                                                            |
| ----------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| [Scene](/engine/6000.6/script-reference/unityengine/scenemanagement/scene.md) | The [Scene](/engine/6000.6/script-reference/unityengine/scenemanagement/scene.md) that corresponds to the specified [HierarchyNode](/engine/6000.6/script-reference/unity/hierarchy/hierarchynode.md). |
