# GetWriterName(AtomicSafetyHandle)

> Gets the debug name of the current writer on an AtomicSafetyHandle.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Collections.LowLevel.Unsafe](/engine/6000.6/script-reference/unity/collections/lowlevel/unsafe.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static string GetWriterName(AtomicSafetyHandle handle)
```

### Parameters

**** (\[AtomicSafetyHandle]\(/engine/6000.6/script-reference/unity/collections/lowlevel/unsafe/atomicsafetyhandle)): The AtomicSafetyHandle to check.

### Returns

| Type                                                           | Description                              |
| -------------------------------------------------------------- | ---------------------------------------- |
| [string](https://learn.microsoft.com/dotnet/api/system.string) | The name of the writer, if there is any. |
