# CMP_EQUAL_ORDERED

> Compare equal ordered

## Definition

* **Type:** Field
* **Namespace:** [Unity.Burst.Intrinsics](/engine/6000.6/script-reference/unity/burst/intrinsics.md)
* **Assembly:** UnityEngine.BurstModule

```csharp
CMP_EQUAL_ORDERED = CMP_RANGES | CMP_EQUAL_EACH
```
