round_ss(v128, v128, int)
Round the lower single-precision (32-bit) floating-point element in "b" using the "rounding" parameter, store the result as a single-precision floating-point element in the lower element of "dst", and copy the upper 3 packed elements from "a" to the upper elements of "dst".
Read time 1 minuteLast updated 22 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v128 round_ss(v128 a, v128 b, int rounding)
Parameters
Returns
Type | Description |
|---|---|
| v128 | Vector |