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Unity Engine


round_ss(v128, v128, int)

Round the lower single-precision (32-bit) floating-point element in "b" using the "rounding" parameter, store the result as a single-precision floating-point element in the lower element of "dst", and copy the upper 3 packed elements from "a" to the upper elements of "dst".
Read time 1 minuteLast updated 22 days ago

Definition

public static v128 round_ss(v128 a, v128 b, int rounding)

Parameters

Vector a

Vector b

rounding

Rounding mode

Returns

Type

Description

v128Vector